Game Designer - Casual Games

  • Design / Game Designer
  • Remote
Job expired!
Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe. We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth! Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit? What’s the job? As a Game Designer for Casual Games you have experience conceptualising and designing engaging mechanics and metagame. You’ll work closely with every department to craft new games and improve existing titles. What you tell your friends you do “My mission is that you enjoy our games so much that you won’t be able to stop playing!” What you will really be doing Working as part of the design team, designing exciting mechanics and strong UX implementations for existing and upcoming games with a focus on strong engagement. Working with monetisation designers to seamlessly weave IAP strategies into your designs. Evolving and adapting game designs based on play testing, feedback and live metrics. Working with the analytics department, driving long term player engagement by understanding mobile players needs and motivations. Analysis of emerging F2P gameplay & monetisation trends

Skills and requirements A minimum of 3 years experience in a game design role. Experience working with F2P mobile games. Working knowledge of the Unity engine. Strong written and verbal communication skills. Strong knowledge of mobile free-to-play game monetisation. Knowledge of mobile game market, trends, competition, platforms and app stores. Ability to work creatively in a demanding team environment. Absolute passion for playing and making video games, especially mobile games. Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun. Positive attitude, self driven and able to work alone or as part of a team. Desirable Creative writing skills. Coding / prototyping skills. Experience of mobile game live ops, A/B testing and telemetry.